imperial_saga application
Nov. 12th, 2011 01:40 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player Name: Andy
Character Name: Schrödinger
Canon: Hellsing
Canon Background: As far as stated canon goes, the only thing known about Schrodinger's past is that his special powers and cat ears were created artificially by Dok. From there on it's based on implicates and what seems the most reasonable for a headcanon.
Schrodinger, 12-year-old and as part of the Hitler Youth, participated in the second World War. He became a part of the Millennium (a project/group made to research the supernatural for military purposes, specifically vampires) after being exhibited as a child who seemed to truly enjoy what he was doing. Chances are he was picked up to be used as a spy then too--since who better to fit in small spaces than a small child? Not to mention children can garner more sympathy than an adult. On top of that, one has to be picky about the spies they choose, and Schrodinger being as loyal and small as he was, was a perfect choice.
At the end of the war the remainder of the Third Reich fled Brazil with the help of the Vatican. Schrodinger was among those who fled, and at some point after this is when Dok performed the surgery to turn him into a literal Schrodinger's cat. Why a Schrodinger's cat? Because not only did this make him the perfect spy, but because Alucard (and Walter) had foiled the Third Riech's attempt to make their vampire army, they had destroying them as their first priority. Having done their research on vampires they would know that blood sucking incorporates the soul of the person they drank from into them. So how do you consume something that is nothingness when it's not aware of itself? You can't. Schrodinger not only doubled as a biological weapon against Alucard, but he was a weapon that could do some of the information gathering and instigating envoy work to get there.
From then on, Millennium sat in wait for 55 years, slowly working on the Millennium project itself. They began re-building their 1,000 vampire army to prepare for their war in the future. Schrodiner became a Warrant Officer and a member of the Werwolf unit* in time due to not only his specialized power, but his gained prowess as a spy, envoy, and messenger boy.
*Werwolf was a plan made in 1944 to create a Nazi commando force out of Elite troops to operate behind enemy lines. The members of Werwolf in Millennium are those elite troops.
Just for my own personal reference, here are links to a few related wiki articles:
Millennium (Fictional)
Werwolf (Non-fiction)
Schrodinger (Hellsing Wiki)
AU Background: Essentially, all his goals are the same--war, war, and more war, but instead of serving in Neo-Nazi Germany, it's Amestris. Millennium is formed just like it was in 1944 before Alucard came along to spoil their plans. Schrodinger is still "adopted" as one off the prime youths for his loyalty to Amestris and his spy potential (due to his small size). Eventually the Millennium wants to see the effects of the corruption on a human by injecting venom that had been collected from one of the Rift creatures. Dok was the overseer of this project, and Schrodinger, age 12, was the more than eager volunteer. Schrodinger came out of the experiment fully embracing the corruption, surprisingly enough. The only physical side-effects were the ever-evident cat ears and his newly red eyes. While Dok performed all sorts of tests to see what other kind of effects it had had. The only things that turned up were his accidentally discovered "Schrodinger's cat" abilities (that I explain more in-depth under Combat Style). As for any changes in his demeanor, before the experiment he still enjoyed war and whatnot, but when he came out everything just became that much more enthralling. He's almost grinned nonstop since those few years ago.
Basically, in comparison to canon: Schrodinger starts out the same, but in the AU he doesn't have 55 years to develop the completely psychotic person he actually becomes. The Rift's corruption makes up for that 55 year gap, and the powers he's meant to acquire.
Personality: Things rarely get him down, a harsh look from the Captain and reprimanding from Dok can and will though. After all, these are the only people he respect. Of course it only takes a little reassurance or a quick handwave (especially from the Major) for Schrodinger to make a completely 360, happy and smiling as always. Even much more dangerous people like Alucard would struggle to get a wince out of him. If he doesn't have an affectionate attachment to them, then he could care less.
It's only in the midst of violence that his demeanor seems to change from a seemingly fun loving, if not quite a bit antagonistic, snarky, and sarcastic young boy, to a true monster who enjoys war for no other reason than the fact that it is war. It's exciting, it's fun, "it's like fireworks!" Schrodinger doesn't quite grasp the idea of empathy; anybody he meets outside of his group of idolized allies are nothing more than props in the grand scheme of things.He enjoys seeing the struggles of war, it's anticipating, invigorating and keeps him on the edge of his seat at times. Related to war, a disobedient soldier is a dead soldier--by ignoring orders they create problems for the rest of the unit, and that's one of the few things that he finds completely unacceptable. Schrodinger is extremely obedient to his Major and to his cause, even if he is forgetful at times, he will always, always carry out his orders. Which is why he can become especially irate if he's told he hasn't been doing any work.
Have you ever seen a cat torture a small animal or insect? The cat isn't doing it out of malicious intent, is it? It's for fun. That basically sums up Schrodinger's war policy. He enjoys seeing other people suffer, he enjoys making them uncomfortable, but he doesn't do it maliciously.
At other times, he can be playful and almost friendly. This attitude is commonly used to rope others into conflict, to make them uneasy, or perhaps pry a bit of information out of them. And sometimes, he's just being genuinely friend. Either way, Schrodinger doesn't see anything wrong with what he's doing, even when he's being an instigator. He's spent so long around the Major (and in this case, Amestris), that he just can't help but find war fun. He knows it's not supposed to be, but he can't help it. Not only that, but he's happiest when he's doing something for the cause he's working for.
Schrodinger also has a bit on forgetful side. Little things like pamphlets, maps, or directions he may forget to bring with him entirely, having been too caught up in other things to remember to grab them. Sometimes a door, lock, or some kind of machinery will give him a hard time, and this usually has him being adamant in his attempts to get it to work.
At his core, Schrodinger is a childish sadist who wants to drag the world into hell, but still mingle with the denizens as if he'd done nothing wrong. And it's not as if he values his own life over anybody else's; he'd be more than happy to slit his neck if it meant kicking the enemy down to their knees and prying victory from their bloody hands...because if he's going to die, it has to be for something valuable. Either a worthy defeat, or to take down a worthy opponent.
Combat Style:
Strengths:
Schrodinger is invulnerable, and he is immortal. If he believes he is not injured, then he isn't. He can be "everywhere and nowhere", because he is wherever he observes himself to be. If he observes himself at the tower of London, even if he was on an airship a moment ago, he can do it. It's a bit like teleportation, but with different rules. His abilities also stretch to the mental realm ("nowhere"), as he is able to observe himself as a thought transmitted into another person's mind. It's telepathy, more or less--but a lot more confusing to explain. Glad to say, he doesn't use this power often: only when contacting an ally he can't enter the physical location of (for whatever reason it may be). He perfers the physical realm anyway, because it allows him to talk to many people and interact with objects, while appearing mentally only allows him to talk to a single person.
Weaknesses:
He can be "killed" if he is unable to recognize himself, such as diluting his blood with the blood of many other people.
Schrodinger can't observe himself outside of a place if he is aware he is being watched--because his own observation of himself being watched makes it impossible for him to observe himself elsewhere. Basically, if somebody is interacting with him he can't just suddenly leave the conversation, but if somebody walks down the hall and spots him before he spots them, he can still "teleport" himself out of the room. He also can't "teleport" into a place if he has no idea where it is. So it's not as if he could just quickly warp into some top secret chamber; he would still need to do a bit of leg work. Infiltrating the castle he could do as soon as he knows where the front gate is, sure but as far as finding hidden champers he would need to do manually or at least uncover a map for. Of course a locked door is still no problem, as he can merely observe himself on the other side of it. But all that aside, what kind of spy would waltz right in through the front door? If Schrodinger plans to steal secrets (and not just be an envoy on that particular occasion), he would need to come up with something better than that. Maybe observing himself on one of the higher towers, etc. Also, while he can take any object small enough to carry with him through "teleportation", he absolutely cannot take any living creature with him, because they are observant of themselves, while an object isn't.
As far as physically prowess goes, he can't fight, but he does carry around a six inch blade. He's small and he's thin, but he doesn't fear death either (and not just because he's immortal). He won't even try to put up a fight (if the enemy manages to see through any disguise he might be wearing), and would rather let himself get killed when he's caught in a mission so he can try again later. That way the guards would think they'd already killed the spy, and he would be free to try again (instead of just leaving a toll of bodies, raising the security even further). If the enemy doesn't do a swift job of killing him, that means they may capture and interrogate him; so that knife he wields is to kill himself, not them.
Kingdom or Faction: Emperor's Right Hand, Millennium
Primary Role: He'd be a master intelligence operative, primarily because his powers allow him to get anywhere that isn't being watched.
Tarot Cards:
Death, The High Priestess, The Hanged Man
Title: The Ubiquitous Schrödinger
Sample Post: http://testrun-box.livejournal.com/295411.html
Character Name: Schrödinger
Canon: Hellsing
Canon Background: As far as stated canon goes, the only thing known about Schrodinger's past is that his special powers and cat ears were created artificially by Dok. From there on it's based on implicates and what seems the most reasonable for a headcanon.
Schrodinger, 12-year-old and as part of the Hitler Youth, participated in the second World War. He became a part of the Millennium (a project/group made to research the supernatural for military purposes, specifically vampires) after being exhibited as a child who seemed to truly enjoy what he was doing. Chances are he was picked up to be used as a spy then too--since who better to fit in small spaces than a small child? Not to mention children can garner more sympathy than an adult. On top of that, one has to be picky about the spies they choose, and Schrodinger being as loyal and small as he was, was a perfect choice.
At the end of the war the remainder of the Third Reich fled Brazil with the help of the Vatican. Schrodinger was among those who fled, and at some point after this is when Dok performed the surgery to turn him into a literal Schrodinger's cat. Why a Schrodinger's cat? Because not only did this make him the perfect spy, but because Alucard (and Walter) had foiled the Third Riech's attempt to make their vampire army, they had destroying them as their first priority. Having done their research on vampires they would know that blood sucking incorporates the soul of the person they drank from into them. So how do you consume something that is nothingness when it's not aware of itself? You can't. Schrodinger not only doubled as a biological weapon against Alucard, but he was a weapon that could do some of the information gathering and instigating envoy work to get there.
From then on, Millennium sat in wait for 55 years, slowly working on the Millennium project itself. They began re-building their 1,000 vampire army to prepare for their war in the future. Schrodiner became a Warrant Officer and a member of the Werwolf unit* in time due to not only his specialized power, but his gained prowess as a spy, envoy, and messenger boy.
*Werwolf was a plan made in 1944 to create a Nazi commando force out of Elite troops to operate behind enemy lines. The members of Werwolf in Millennium are those elite troops.
Just for my own personal reference, here are links to a few related wiki articles:
Millennium (Fictional)
Werwolf (Non-fiction)
Schrodinger (Hellsing Wiki)
AU Background: Essentially, all his goals are the same--war, war, and more war, but instead of serving in Neo-Nazi Germany, it's Amestris. Millennium is formed just like it was in 1944 before Alucard came along to spoil their plans. Schrodinger is still "adopted" as one off the prime youths for his loyalty to Amestris and his spy potential (due to his small size). Eventually the Millennium wants to see the effects of the corruption on a human by injecting venom that had been collected from one of the Rift creatures. Dok was the overseer of this project, and Schrodinger, age 12, was the more than eager volunteer. Schrodinger came out of the experiment fully embracing the corruption, surprisingly enough. The only physical side-effects were the ever-evident cat ears and his newly red eyes. While Dok performed all sorts of tests to see what other kind of effects it had had. The only things that turned up were his accidentally discovered "Schrodinger's cat" abilities (that I explain more in-depth under Combat Style). As for any changes in his demeanor, before the experiment he still enjoyed war and whatnot, but when he came out everything just became that much more enthralling. He's almost grinned nonstop since those few years ago.
Basically, in comparison to canon: Schrodinger starts out the same, but in the AU he doesn't have 55 years to develop the completely psychotic person he actually becomes. The Rift's corruption makes up for that 55 year gap, and the powers he's meant to acquire.
Personality: Things rarely get him down, a harsh look from the Captain and reprimanding from Dok can and will though. After all, these are the only people he respect. Of course it only takes a little reassurance or a quick handwave (especially from the Major) for Schrodinger to make a completely 360, happy and smiling as always. Even much more dangerous people like Alucard would struggle to get a wince out of him. If he doesn't have an affectionate attachment to them, then he could care less.
It's only in the midst of violence that his demeanor seems to change from a seemingly fun loving, if not quite a bit antagonistic, snarky, and sarcastic young boy, to a true monster who enjoys war for no other reason than the fact that it is war. It's exciting, it's fun, "it's like fireworks!" Schrodinger doesn't quite grasp the idea of empathy; anybody he meets outside of his group of idolized allies are nothing more than props in the grand scheme of things.He enjoys seeing the struggles of war, it's anticipating, invigorating and keeps him on the edge of his seat at times. Related to war, a disobedient soldier is a dead soldier--by ignoring orders they create problems for the rest of the unit, and that's one of the few things that he finds completely unacceptable. Schrodinger is extremely obedient to his Major and to his cause, even if he is forgetful at times, he will always, always carry out his orders. Which is why he can become especially irate if he's told he hasn't been doing any work.
Have you ever seen a cat torture a small animal or insect? The cat isn't doing it out of malicious intent, is it? It's for fun. That basically sums up Schrodinger's war policy. He enjoys seeing other people suffer, he enjoys making them uncomfortable, but he doesn't do it maliciously.
At other times, he can be playful and almost friendly. This attitude is commonly used to rope others into conflict, to make them uneasy, or perhaps pry a bit of information out of them. And sometimes, he's just being genuinely friend. Either way, Schrodinger doesn't see anything wrong with what he's doing, even when he's being an instigator. He's spent so long around the Major (and in this case, Amestris), that he just can't help but find war fun. He knows it's not supposed to be, but he can't help it. Not only that, but he's happiest when he's doing something for the cause he's working for.
Schrodinger also has a bit on forgetful side. Little things like pamphlets, maps, or directions he may forget to bring with him entirely, having been too caught up in other things to remember to grab them. Sometimes a door, lock, or some kind of machinery will give him a hard time, and this usually has him being adamant in his attempts to get it to work.
At his core, Schrodinger is a childish sadist who wants to drag the world into hell, but still mingle with the denizens as if he'd done nothing wrong. And it's not as if he values his own life over anybody else's; he'd be more than happy to slit his neck if it meant kicking the enemy down to their knees and prying victory from their bloody hands...because if he's going to die, it has to be for something valuable. Either a worthy defeat, or to take down a worthy opponent.
Combat Style:
Strengths:
Schrodinger is invulnerable, and he is immortal. If he believes he is not injured, then he isn't. He can be "everywhere and nowhere", because he is wherever he observes himself to be. If he observes himself at the tower of London, even if he was on an airship a moment ago, he can do it. It's a bit like teleportation, but with different rules. His abilities also stretch to the mental realm ("nowhere"), as he is able to observe himself as a thought transmitted into another person's mind. It's telepathy, more or less--but a lot more confusing to explain. Glad to say, he doesn't use this power often: only when contacting an ally he can't enter the physical location of (for whatever reason it may be). He perfers the physical realm anyway, because it allows him to talk to many people and interact with objects, while appearing mentally only allows him to talk to a single person.
Weaknesses:
He can be "killed" if he is unable to recognize himself, such as diluting his blood with the blood of many other people.
Schrodinger can't observe himself outside of a place if he is aware he is being watched--because his own observation of himself being watched makes it impossible for him to observe himself elsewhere. Basically, if somebody is interacting with him he can't just suddenly leave the conversation, but if somebody walks down the hall and spots him before he spots them, he can still "teleport" himself out of the room. He also can't "teleport" into a place if he has no idea where it is. So it's not as if he could just quickly warp into some top secret chamber; he would still need to do a bit of leg work. Infiltrating the castle he could do as soon as he knows where the front gate is, sure but as far as finding hidden champers he would need to do manually or at least uncover a map for. Of course a locked door is still no problem, as he can merely observe himself on the other side of it. But all that aside, what kind of spy would waltz right in through the front door? If Schrodinger plans to steal secrets (and not just be an envoy on that particular occasion), he would need to come up with something better than that. Maybe observing himself on one of the higher towers, etc. Also, while he can take any object small enough to carry with him through "teleportation", he absolutely cannot take any living creature with him, because they are observant of themselves, while an object isn't.
As far as physically prowess goes, he can't fight, but he does carry around a six inch blade. He's small and he's thin, but he doesn't fear death either (and not just because he's immortal). He won't even try to put up a fight (if the enemy manages to see through any disguise he might be wearing), and would rather let himself get killed when he's caught in a mission so he can try again later. That way the guards would think they'd already killed the spy, and he would be free to try again (instead of just leaving a toll of bodies, raising the security even further). If the enemy doesn't do a swift job of killing him, that means they may capture and interrogate him; so that knife he wields is to kill himself, not them.
Kingdom or Faction: Emperor's Right Hand, Millennium
Primary Role: He'd be a master intelligence operative, primarily because his powers allow him to get anywhere that isn't being watched.
Tarot Cards:
Death, The High Priestess, The Hanged Man
Title: The Ubiquitous Schrödinger
Sample Post: http://testrun-box.livejournal.com/295411.html